Vlobs is a relaxing casual puzzle game where you build groups of colorful blobs (vlobs) that connect to each other in specific ways. Figure out the mechanics and see how far you can go before you fill up the board. Get far enough and you'll encounter new colors, new mechanics, mysterious powers and maybe even unlock a second game mode.
Features
Nice connecting colorful blobs, sometimes with dots on them.
Satisfying and (mildly) addictive gameplay.
Sound and music.
Combo multipliers to chain big scores.
Local highscores and online global leaderboard!
Multiple levels with increasing complexity and a few surprises.
Unlockable second game mode.
No ads, no microstransaction.
Cross plattform support for iOS, Android, macOS, Windows and Linux.
Reviews and sites
Links to reviews or features of Vlobs on other sites.
"Vlobs injects some much-needed freshness into the matching puzzle genre. It may not always be entirely clear about its rules and it has some limitations as to its mobile-friendliness, but there's plenty to enjoy about it regardless."
Recent news and updates for Vlobs. Follow us on Twitter @lostminds_sw for more news and updates
2023-12-19
Vlobs 1.1.5 update
A new update to the puzzle game Vlobs, has now been released just in time for the holidays. While the previous updates only targeted the mobil version, this one now brings all platforms up to date on both mobile and desktop, Apple App store and Steam.
Changes and improvements:
Improved bomb and block clearing special effects.
Added leaderboard row for the player ranked one step above your score, so you know what to beat to advance.
Added billions score number format separator and adjusted leaderboard layout to fit higher scores (Wow Player#503!).
Fixed issue with global leaderboard ranking not being shown correctly unless you were in the top 20.
Separated fancy graphics setting into individual antialiasing, shadow quality, post-processing and particle settings.
Continuing a game with the current best score will no longer show the new best score effect each time.
Fix combo tiles sometimes being incorrectly rotated when continuing a game on a rotated level.
Game now defaults to windowed mode instead of full screen on first launch.
You can the game on all kinds of platforms using the buttons below, or click read more to get more information.
Sadly, due to wide ranging compatibility issues on Android we're removing the Android version of Vlobs from sale in the Google Play store for now. It's been a lot of work from launch to get the game running on all different Android devices and OS versions, and still we've just enountered more new issues. So until we're sure we can offer a quality version on Android we're removing the game from sale on Google play. It might come back in the future, it might not.
This will not affect any other platforms, and people who have already bought the game on Android will still be able to play it and get future updates.
2023-08-21
Vlobs 1.1.2 update
Another smaller update to the puzzle game Vlobs, this time just an update to the mobile versions as it primarily fixes some device compatibility and orientation bugs.
Changes and improvements:
Mobile version compatibility changes.
Fix risk of getting stuck in wrong board rotation when saving/loading game in different device orientations.
Improved bomb special effect with new screen shake.
Performance improvements.
You can the game on all kinds of platforms using the buttons below, or click read more to get more information.
After the big 1.1 update of Vlobs here's a follow up with some smaller fixes and improvements.
Changes and improvements:
Improved antialiasing to make the game less blurry on low resolutions.
Improved adaptive camera zoom on smaller phone screens.
Show a hint message about placing vlobs if you tap the Next panel.
Fixes a bug some tile graphics could get out of sync with board rotation.
Fixes a possible bug with locks count getting out of sync.
Fixes vsync framerate issues on some platforms.
Also, after the introduction of the global leaderboards in v 1.1 I'm completely blown away by the scores some of you have been getting in the game. It's far beyond what I expected, and I guess goes to show some of you really have enjoyed the game (maybe a little too much). Play in moderation kids!
You can get it all kinds of platforms using the buttons below, or click read more to get more information.
Another couple of small updates have now been released for Vlobs, on the App store for iOS and macOS and the steam Windows and Linux versions.
Changes and improvements: Version 1.0.4
Progress is now saved if you quit during a game so you can continue later.
Save game window size if it's been resized and restore next time game is launched.
Properly center window mode game window when using multiple displays.
Fix some shadows on mobile at later level far camera distances.
Version 1.0.3
Better connection select spotlight size based on game zoom level.
Better game window size based on monitor resolution when switching to windowed mode.
Added little name labels to the special power icons to help remember what they do.
Added a dialogue asking once if you want to turn off fancy graphics if the game is running very slowly.
Fixes a graphical glitch with moving blocks on some devices.
Fixes a bug with the game over screen highscore display after restart.
Fixes a bug with the time bar max value after restart.
We're also working on an Android release, and a version is currently in testing. There are however some issues we've yet to resolve, so it's uncertain if/when when it will be released. If you're interested in testing the Android version you can contact us and you'll be invited to test the current version.
Since the original release of Vlobs we've now sent out two smaller patches, the first 1.0.1 just for iOS and now the second 1.0.2 for iOS and desktop platforms. The first brought a big improvement for mobile players in the form of portrait mode support, and the second now fixes some other small issues.
Changes and improvements:
Portrait support on mobile!
Prevent board clicks while the board is animating to avoid misclicks.
Removed gray vlob color as it was a little too similar to the black.
Better Settings and Credits menu scaling on narrow screen mobile devices.
Fix bug that could sometimes cause incorrect game over on the last vlob placed, even if it should have saved you.
For those of you who've wondered we're also working on an Android release, and a version is currently in testing. There are however some issues we've yet to resolve, so no promises on when it will be released.
Another early access build with is now available on itch.io for playtesting. Try it out for free if you're into casual puzzle games and let us know what you think!
The game is available for windows, macOS and linux.
Changes and improvements:
Added a new Fancy effects toggle in the settings to turn off post processing and reduce shadow quality on low-end machines.
Added post processing glow and anti-aliasing (when Fancy effects is on).
Tweaked pop/glow animations and effects with more particles and glow (when Fancy effects is on).
New menu game start transition.
More performance improvements.
Bug fixes:
Fix taskbar and window app icon on Windows.
Fixed offset Game Over Highscore animation on wide screen resolutions.
Fix shadows disappearing on later levels where the camera is further away.
Fix to accidental buttons clicks in the game over menu trying to place a last vlob on time up.
A new testing build with is now available on itch.io for playtesting. Try it out for free if you're into casual puzzle games and let us know what you think!
The game is available for windows, macOS and linux.
Apple App Store distribution
This product can be downloaded via the Apple App Store links, any payment processing and app delivery is then handled by the appstore.
Steam store distribution
This game can be downloaded via the Steam links, any payment processing and app delivery is then handled by Steam.