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Paragraphic prototype development
I've been working for a while on a new parametric graphic design project that I'm calling Paragraphic. It will aim to combine some of the key ideas and strengths of Vectoraster and Patternodes, but wrapped in a slightly more traditional UI, and crucially available cross-platfrom for both Windows, macOS and linux.
It's still very early in the development, but as a sort of experiment I've decided to start a development blog of sorts for the project. Inspired in part by some indie-game developers it'll feature progress reports on the development and some discussions about the thinking behind the structure of the app.
If you want to learn more about this project or and follow the development going forward, click below. You can also sign up already if you're interested in helping out as a tester during development, or just getting a notification when the app is eventually released.